I'm a graduate of the Art Institute of Pittsburgh majoring in Game Art & Design with a Bachelor of Science Degree. I have a strong interest in games and the games industry.
I try to keep my skills fresh in my spare time by reviewing and researching new methods and tools released for game developers.
Responsibilities:
Worked with a concept artist to create a 3D representation of concepts and plans as modular pieces for futuristic ship interiors, building meshes. Modeled and textured static and dynamic props such as player pickups and items. Created high poly models and baked the detail down into the low poly models for proper game and asset optimization.
Accomplishments:
Promoted from intern to member of the Development Team.
Skills Used:
Modular Kit Creation worked well for cutting down asset usage and optimizing game performance.