I've been working on a mod with someone that brings weapons introduced in Fallout: new Vegas into Fallout 4. We're hoping to bring many more weapons into the game as we learn how the engine itself handles things.
Technical Breakdown
Polycount = 1,788 (3,594 tris)
Texture Map Sizes = 2048x2048
Software used:
Autodesk 3dsMax
Photoshop
Substance Painter 2
Substance Designer 5
Made for Fallout 4